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The feature that makes this game stand out is the way you command troops. Gameplay is very similar to the previous games, and very much boils down to holding in some positions while you flank in others. At the moment you need to play the day 1 scenarios to unlock the day 2 and day 3 ones, although I am sure this will be easy to change if you find you are struggling to unlock them.
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The scenarios included cover the major actions, and include a few “what ifs”. That said, Norbsoft are opening up the option to play with the army orders of battle so it will be possible to start a custom battle with army sized forces, so you can see the slideshow for yourself, should you choose. Sadly, there are no whole army scenarios, as the hardware is not available to handle so many troops at once. There are Brigade, Division and Corp level scenarios available. The single player game focuses on different conflicts that occurred during the overall battle, for example Colonel Vincent’s Brigade at Little Round Top. At the end of the day it’s an improvement, but not one that would make you buy the game.
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The graphics are moddable, and hopefully a mod will come out to address the colours. Playing a multiplayer game at McPherson’s Ridge, with Confederate and Union troops firing at each other in a wheat field, looked extremely evocative, and felt right. That said, there are areas that are significantly improved. The colours to me look a little unrealistic some of the trees for example look a little fluorescent for my taste, and it makes the foliage stand out from the rest of the scenery that emphasises the 2D nature of the graphics. Graphically, I was actually a little disappointed when I first loaded the game, as was expecting more. None of these are issues exactly, but they do damage the immersion to a certain extent. That is no bad thing, as the original gameplay was excellent, but there are still a few things that it would have been nice to see fixed, such as the way regiments look when moving into line. The graphics have been noticeably touched up, and new options have been added, but it doesn’t hide the fact that this game is very familiar. It is clearly very similar in gameplay to the Take Command games, two games I really enjoyed on release. The game itself is evolutionary rather than revolutionary. I bought it on release, and I have to say that so far I’ve been pretty impressed.
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Gettysburg: Scourge of War is the new game developed by Norbsoft, a company that formed after Mad Minute Games split up.
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